TFT 14.18 Patch Notes, Teamfight  Tactics Patch Release Date

Find out what's new in TFT Patch 14.18, including champion reworks, new traits, and the golden Frying Pan. Discover the latest Augments and Charms designed to balance gameplay and slow down combat pace.

by Kowsalya

Updated Sep 14, 2024

Advertisement
TFT 14.18 Patch Notes, Teamfight  Tactics Patch Release Date
Fresherslive

TFT 14.18 Patch Notes

Here is the list of TFT 14.18 Patch Notes:

Article continues below advertisement

TRAITS

Faerie and Chrono flew too high too fast with their respective reworks. We’re turning back the clock on a bit of their new power, but are happy overall that their reworks move these verticals into a playable (and more practical) space. 

  • Chrono 6 bonus AP: 80 ⇒ 70
  • Chrono 6 bonus AS: 40 ⇒ 35
  • Faerie Crown Damage Amp: 30/45/55/75% ⇒ 30/45/50/60%
Article continues below advertisement

CHAMPIONS

Our reworks to Jinx, Varus, and Smolder left them in a weaker space than intended.

For Smolder, we’re significantly buffing his Mana, allowing him to launch fireballs more often. His rework changed his ability to enhance his next four attacks, but during these attacks, he’s locked out of gaining Mana, making the uptime of his power few and far between. As a note, flat damage on Smolder is much better post-rework, so don’t sweat the lack of bows.

Article continues below advertisement

Veigar got the short end of the nerf stick and was left without enough sting to carry a comp, even when that comp is made up of little bees. We’re almost entirely reverting the nerf but keeping part of the three-star nerf. 

  • Jinx Ability duration: 4 sec ⇒ 5 sec
  • Veigar Ability damage: 215/300/425% AP ⇒ 240/330/450% AP
  • Varus fireball cluster damage: 40/40/80% AD ⇒ 50/50/100% AD
  • Smolder Mana buff: 30/80 ⇒ 0/40

AUGMENTS

Article continues below advertisement

The greatest tragedy here is that A Golden Quest no longer uses a number related to gold, but hey, at least it’s clickable again. 

  • Combat Bandages I Healing: 130-325 ⇒ 100-220
  • Combat Bandages I Heal Duration: 2 seconds ⇒ 2.5 seconds
  • Fine Vintage Turn delay: 3 ⇒ 4
  • A Golden Quest gold to trigger: 196 ⇒ 175
  • Big Gains Health per 2 takedowns: 20 ⇒ 12
  • Combat Bandages II Healing: 200-500 ⇒ 170-350
  • Combat Bandages II Heal Duration: 2 seconds ⇒ 2.5 seconds
  • Pillar of Flame (Shen) Mana reduction: 20 ⇒ 30
  • Pillar of Flame (Shen) Damage over Time: 33/50/80% ⇒ 40/60/95%
  • Spider Queen (Elise) Ability poison damage: 90% ⇒ 110%
  • BUGFIX: Spin to Win (Wukong) Augment ability AD ratio is now correctly 250% instead of 30%
  • Unleash the Beast AS: 60% ⇒ 45%
  • Winter is Coming (Frost) Wolf Bonus HP: 300 ⇒ 200
  • Winter is Coming (Frost) Wolf Bonus AS: 40% ⇒ 20%
  • What the Forge Health per Artifact: 220 ⇒ 110

BUG FIXES

Article continues below advertisement

  • Sticky Fingers can no longer generate Frying Pan
  • Adaptive Helm no longer causes champions to cast too frequently sometimes
  • Spin to Win (Wukong) Augment ability AD ratio is now correctly 250% instead of 30%

Teamfight  Tactics Patch Release Date

Teamfight Tactics patch 14.18, also known as the Magic n’ Mayhem quarter-set, was released on September 11, 2024, at 3 PM PST. This major update includes numerous changes such as champion and trait reworks, new Chibis, system changes, and the introduction of new Charms and the golden Frying Pan, which allows for crafting Emblems of additional traits. 

Teamfight Tactics Gameplay

Teamfight Tactics is a strategic game where players build teams to compete against each other on a hexagonal board. Players place units on their side of the board and watch as battles play out automatically each round.

Players face off against either other players or computer-controlled enemies, with health lost based on the number of surviving enemy units. Each game has several stages, including rounds with special features like the "Carousel," where players pick units with random items. Players earn gold to buy units or experience points, which help build their team. Units can be upgraded and equipped with items for better performance.

The game includes synergies based on unit traits, which enhance their abilities. Augments add extra effects or bonuses. The game updates regularly, rotating units and traits every few months to keep the gameplay fresh and balanced.

Teamfight Tactics

Teamfight Tactics (TFT) is an auto-battler game from Riot Games, based on Dota Auto Chess and a spinoff of League of Legends. In TFT, players build teams to compete online against seven other players, aiming to be the last one standing.

It first launched as a mode in League of Legends for Windows and macOS in June 2019. Later, in March 2020, it became a standalone game for Android and iOS, allowing cross-platform play between mobile and PC users. Players place units on a board and watch automatic battles unfold each round.

Disclaimer: The above information is for general informational purposes only. All information on the Site is provided in good faith, however we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.

Recent Articles

Advertisement